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Re: importing max successfuly!
[Re: luke_was_ere]
#118386
03/20/07 13:05
03/20/07 13:05
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Joined: Apr 2005
Posts: 3,076 Germany, NRW
rvL_eXile

3D Artist
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3D Artist
Joined: Apr 2005
Posts: 3,076
Germany, NRW
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Export ure Character as .3DS and import it in the WED
cYa Sebastian
Tutorials: [Blender]Terrain creation ENG/GER [Blender]Low Poly Tree Modeling [GIMP]Create a Texture for Terrains CLICK HERE
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Re: importing max successfuly!
[Re: luke_was_ere]
#118390
03/20/07 14:26
03/20/07 14:26
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Joined: Mar 2006
Posts: 2,503 SC, United States
xXxGuitar511
Expert
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Expert
Joined: Mar 2006
Posts: 2,503
SC, United States
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This is a common problem, though I don not know how to fix it.
Make sure you save your textures in a format MED handles (bmp, pcx, tga). MED does not handle jpg...
Also, make sure your models appear correctly in MED...
xXxGuitar511 - Programmer
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