I tried that exporter for my version of Max 6 but when exporting it kept saying No material and then failing to export, even though i had applied one in the Material editor, any ideas?
ok... a plain material is not enough, u also have to put a texture in this material (material editor-->maps-->diffuse color-->bitmap). use bmp,pcx,tga or dds-format and use a texture resolution like 256*256, 512*512, 1024*1024 etc...