Quote:

Of course you can create any any kind of game using Torque but for some kind of games it is a pain being geared towards multyplayer FPS




Why would that be if the programming language and editor tools do not limit you to make different kinds of games? What kind of game would be more difficult to make with Torque then? People have already created RTS, flightsims, war sims, turn based games, FPS and 3rd PS games and even casual games. Well, I haven't seen much Lawmaker or Beyond Virtual games that were no FPS games indeed, but there are some. Hence my claim that 'it is possible'. If you want to find out how hard it is, you'd have to try it out for yourself,

Cheers


PHeMoX, Innervision Software (c) 1995-2008

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