There are two things you can do with MAP ENTITIES to help with frame rates:

1 - Use LOD

By using LOD (level of detail) you can substitute a higher detailed map entity with a lower detailed one when the player is further away, etc. This will drastically improve frame rates if used properly.

2 - Remove unseen entities

You can manually (via scripting) remove untities that are not seen or are to far away.


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