I can model fine, it's restraining the detail that I have problems with. I do 3d animation also, so I am used to trying to go for detail over performance. How many vertices or faces is a good number for gaming? Is 10,000 faces too much? how about 9,000?

Cyrus


Cyrus.TurnInto OBJECT_CYRUS_DOLL, CyrusDoll DummyEffect CyrusDoll, Body, FIRE, TRUE CyrusDoll.SetScared TRUE CyrusDoll.RunTo CIRCLES TakeObjectFromHero OBJECT_DIGNITY Target.Kill Hero CYRUS, SLOW SetFlag PNWED, TRUE