I can model fine, it's restraining the detail that I have problems with. I do 3d animation also, so I am used to trying to go for detail over performance. How many vertices or faces is a good number for gaming? Is 10,000 faces too much? how about 9,000?
Cyrus
Cyrus.TurnInto OBJECT_CYRUS_DOLL, CyrusDoll
DummyEffect CyrusDoll, Body, FIRE, TRUE
CyrusDoll.SetScared TRUE
CyrusDoll.RunTo CIRCLES
TakeObjectFromHero OBJECT_DIGNITY
Target.Kill Hero CYRUS, SLOW
SetFlag PNWED, TRUE
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