If you click the "here" in my first post, it should download a zip file from Conitec's site. Inside you will find a readme.txt, a cscript.zip, and a cscript.chm. I'll post the full link for brevity...

http://server.conitec.net/down/cscript.zip

The chm file is the bulk of the information whereas the zip file holds all the examples used in the chm file.

I just tested it and it downloads fine for me. Although I had a problem in the past where I had to tell my browser to open the file instead of downloading to the hard drive.

I don't know how much the polygon budget will help though. I started using blender a few weeks ago and made some cool models only to realize that they have about 30,000 polygons too many to be useful in a game. I just bought A6 commercial, so I'll be able to get some real test info soon. This is after I find a way to reduce the polys in some of my models, that is.