hi guys,
maybe it's written somewhere in the manual and i might have just overlooked it (i've read it a few times, so don't you RTFM me
![[Big Grin]](images/icons/grin.gif)
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i have these problems with wdl files that are included into main wdl
a. when attaching entity behavior in WED, only actions from the main WDL files are listed there
b. when publishing the engine seems to put into final dir only the files (pics, sounds etc.) that are declared in the main wdl file
I thought that placing functions in separate files (having one for player, one for enemies, one for handling of the weather etc.) would make scripting easier (which i think it actualy did) but this keeps annoing me a bit.
Has anyone noticed this too?
T.