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Re: z-buffer accuracy: 16bit or 24bit? #11904
02/21/03 05:35
02/21/03 05:35
Joined: May 2002
Posts: 7,441
ventilator Offline OP
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ventilator  Offline OP
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Joined: May 2002
Posts: 7,441
but isn't there a kind of bounding box for the z-buffer like the view volume / frustum (which is defined by the clip_range as far as i know)?

Re: z-buffer accuracy: 16bit or 24bit? #11905
02/21/03 08:38
02/21/03 08:38
Joined: May 2002
Posts: 7,441
ventilator Offline OP
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ventilator  Offline OP
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Joined: May 2002
Posts: 7,441
with a little tweaking of camera.arc and the position and angle of the camera (it will be a 3rd person game so i can play with the camera's freedom of movement) i was able to reduce the effect to a minimum...

Re: z-buffer accuracy: 16bit or 24bit? #11906
02/21/03 10:47
02/21/03 10:47

A
Anonymous
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A



A nice layer of fog might help hide it too.

Re: z-buffer accuracy: 16bit or 24bit? #11907
02/21/03 22:21
02/21/03 22:21
Joined: May 2002
Posts: 7,441
ventilator Offline OP
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ventilator  Offline OP
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Joined: May 2002
Posts: 7,441
fog is a good idea!

Re: z-buffer accuracy: 16bit or 24bit? #11908
03/09/03 06:37
03/09/03 06:37
Joined: Mar 2002
Posts: 280
VA
chumprop Offline
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chumprop  Offline
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Joined: Mar 2002
Posts: 280
VA
Yeah, I get this same problem... it happened when I updated to the newest version of a5... it was fine before :-(

Any other ideas on how to solve this?

-Thanks!!!


I love math!
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