Hi Larry,
Yes, the team and player FSMs have three methods / parts (enter, update and exit) and only the update part its a loop, its funny but i tried to call the messages in the enter part and it wont work too.. and apparently theres no reason for that, i will need to find where is the problem..
BTW Larry, as an expert on AI, do you thing this is a good and modular approach to implement a messaging system or do you have a better advice on that matter?
And what about a time stamp? How can i implement that?
Thanks, i really apreciate your help.