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Re: [Plugin] Import von 2. UVMap / Import of 2nd U
[Re: maybenew]
#119536
03/28/07 15:34
03/28/07 15:34
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Joined: Mar 2006
Posts: 2,503 SC, United States
xXxGuitar511
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Joined: Mar 2006
Posts: 2,503
SC, United States
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Oh, well thats a bit different. I thought you wanted to switch between UV mappings at runtime.
I see what your looking for now. I'm not sure if you have the access to do so though. Even with a plugin that could read an asc file and create a UV map from it, how would you apply it to the models (second) skin at rumtime?
xXxGuitar511 - Programmer
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Re: [Plugin] Import von 2. UVMap / Import of 2nd U
[Re: xXxGuitar511]
#119538
03/30/07 02:14
03/30/07 02:14
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Joined: Sep 2002
Posts: 8,177 Netherlands
PHeMoX
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Quote:
I see what your looking for now. I'm not sure if you have the access to do so though. Even with a plugin that could read an asc file and create a UV map from it, how would you apply it to the models (second) skin at rumtime?
I don't think we have access to it, since isn't the second or third UV-set used for lightmapping within 3dgs?
Cheers
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Re: [Plugin] Import von 2. UVMap / Import of 2nd U
[Re: maybenew]
#119543
03/31/07 10:16
03/31/07 10:16
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Joined: Dec 2000
Posts: 4,608
mk_1
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