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"Out of WDL-patch-memory" error - help! #119705
03/27/07 09:55
03/27/07 09:55
Joined: Nov 2003
Posts: 1,659
San Francisco
JetpackMonkey Offline OP
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JetpackMonkey  Offline OP
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Joined: Nov 2003
Posts: 1,659
San Francisco
Help!

My game project runs great in development mode. But when I try to publish the latest version, the publisher throws seven "out of wdl patch memory" errors and fails to build the executable.

This happens on both a P4 with 2 gb ram, and an intel core 2 with 2 gb ram, and with 6506, 6504 and 657 beta versions. There are no other publisher or compiler errors, no missing assets or missing pieces of code, and the compile works just fine until the last part where it tries to build the exe. The levels build and run in development mode just great.

I have determined that it only has to do with the wdls in the project-- and not the project's size in terms of models and entities. If i delete all the entities and just put in one block, it still throws the errors and fails to compile. If I try slicing out bits of code or includes, just to see what happens, it intermittently compiles. But I can't chuck out my code for the real project.

My project is complex and has a lot of code, but not more so much that it should make the publish-compiler fail. I have not exceeded the 40 includes limit, with only about 12 includes in total.

It is super critical that I deliver my project on time. Can anyone tell me what to do here? Help! Au secours! Hilfe! SOS

Re: "Out of WDL-patch-memory" error - help! [Re: JetpackMonkey] #119706
03/27/07 11:17
03/27/07 11:17
Joined: Mar 2006
Posts: 752
Portugal
demiGod Offline
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demiGod  Offline
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Joined: Mar 2006
Posts: 752
Portugal
Dont know if this can help you, but are you using a "path" directory and subdirectory structure for your files / assets?

I use external .txt files to save game data and i noticed that in development mode it all works fine, but when i tried to publish it returned an error but i dont remember which one right now.

I solved the problem moving the txt files to the root directory even with a path defined. I didnt understood very well the problem but i didnt spent too much time with it anyway.

Sorry for not helping you more.
Cheers.

Re: "Out of WDL-patch-memory" error - help! [Re: demiGod] #119707
03/27/07 11:32
03/27/07 11:32
Joined: Nov 2003
Posts: 1,659
San Francisco
JetpackMonkey Offline OP
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JetpackMonkey  Offline OP
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Joined: Nov 2003
Posts: 1,659
San Francisco
Thanks for pointing that out, demiGod & helping.

Yep, I do have some path directories-- though after removing them and putting their contents into the project folder (as well as all the plugins and other asset files), doesn't fix it. Bummer!

I can't find a thread on this error message anywhere on this forum archive going back three years. Is this so rare an error? Or maybe I didn't search for the right keywords. I wonder if I just have too large of a project.. though if its not too large for development mode.. that wouldnt make much sense.

Re: "Out of WDL-patch-memory" error - help! [Re: JetpackMonkey] #119708
03/27/07 11:49
03/27/07 11:49
Joined: Mar 2007
Posts: 69
L
luke_was_ere Offline
Junior Member
luke_was_ere  Offline
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Joined: Mar 2007
Posts: 69
hey mate had that a while back too. Are you running the 6.5 update? because i had so many problems with it (including the one you mentioned) i decided to go back to the old 6.0 version, which seemed to be fine

It seems to occur at the exe part indeed, however this problem never happened in 6.0, dont know if that would be of help to you?

Also could it be that your textures are too pushy for the engine, i had a 6mb TGA for a skycube which crashed the engine on load every time. Possible that you'll have to scale down textures or reduce their resolution? But im quite new here compared to you guys, so dont take my word for it.

:-)

Re: "Out of WDL-patch-memory" error - help! [Re: luke_was_ere] #119709
03/27/07 11:55
03/27/07 11:55
Joined: Mar 2006
Posts: 752
Portugal
demiGod Offline
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demiGod  Offline
User

Joined: Mar 2006
Posts: 752
Portugal
Hello again Jetpack,

You´re right, there´s almost no information in the forum about that but if you search for "Out of WDL" you will find some information related to the patch memory table problem, but always concerning the 40 wdl files include limit without a resource file.

If you are not using the latest version probably the limit can be less then 40 includes, but dont know for sure if this is true.

Re: "Out of WDL-patch-memory" error - help! [Re: demiGod] #119710
03/27/07 12:54
03/27/07 12:54
Joined: Nov 2003
Posts: 1,659
San Francisco
JetpackMonkey Offline OP
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JetpackMonkey  Offline OP
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Joined: Nov 2003
Posts: 1,659
San Francisco
Thanks, guys for the feedback.

Righty, I have tried it with versions 6.4, again on version 6.506, and a beta test version 6.57 just in case.

First I thought, like you mentioned, that it was a model or texture too heavy.. or just too many entities in the level. Though I deleted them all, left just one entity in the level, and yet the same thing happens again. It seems to be something about the code. I wonder if it has to do with quantity (there is a lot of it) or something else inside the code that it doesn't like.

I have tried arbitrarily removing a few wdl files from the includes sections-- which produced unpredictable results. I wonder if breaking the larger wdl files into smaller individual ones would work.. or if that would only make it worse.

There's only about 12-15 includes in there.

Thanks a lot for the feedback!

Re: "Out of WDL-patch-memory" error - help! [Re: JetpackMonkey] #119711
03/27/07 13:22
03/27/07 13:22
Joined: Apr 2002
Posts: 4,801
Richmond B.C., Canada
Captain_Kiyaku Offline

Dichotomic
Captain_Kiyaku  Offline

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Joined: Apr 2002
Posts: 4,801
Richmond B.C., Canada
Hmm weird error.
Maybe try it on another computer or give your porject to some trustful person so he/she can try to publish it, and see if the problems occurs too.


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Re: "Out of WDL-patch-memory" error - help! [Re: JetpackMonkey] #119712
03/27/07 15:36
03/27/07 15:36
Joined: Apr 2005
Posts: 4,506
Germany
F
fogman Offline
Expert
fogman  Offline
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Joined: Apr 2005
Posts: 4,506
Germany
"My project is complex and has a lot of code"

"I wonder if breaking the larger wdl files into smaller individual ones would work.."

You could make a backup of your old scripts before you try this. I think it would help.
How many lines has your biggest wdl - file?


no science involved
Re: "Out of WDL-patch-memory" error - help! [Re: fogman] #119713
03/27/07 16:54
03/27/07 16:54
Joined: Nov 2003
Posts: 1,659
San Francisco
JetpackMonkey Offline OP
Serious User
JetpackMonkey  Offline OP
Serious User

Joined: Nov 2003
Posts: 1,659
San Francisco
Thanks for the feedback.

Yep Kihaku, I have already tried it on another machine. Same weird thing! Hm Fogman, hard to say, but it is in the range of at 8000 to 12000 lines of code.

Very perplexing. And frustrating! And not mentioned in the documentation error messages either. It has happened at a very bad time too, when I have a deliverable to deliver... :S yikes

Re: "Out of WDL-patch-memory" error - help! [Re: JetpackMonkey] #119714
03/27/07 17:08
03/27/07 17:08
Joined: Mar 2006
Posts: 752
Portugal
demiGod Offline
User
demiGod  Offline
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Joined: Mar 2006
Posts: 752
Portugal
If i were you i would ask conitec maybe jcl has a quick answer for you.

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