demiGod - I am also destroying the projectile when it reaches a certain distance. This way the projectile won't move forever or destroy something incredibly far away. This would be seperate from the trigger event.
The wait might not be needed, but it makes no difference if its in there or not. The sleep is needed, because I plan on playing a sound and explosion before the projectile is removed.
Last edited by JakeL; 03/27/07 20:56.