I was talking about local axis rotation. As it is now, the pan/tilt/roll operate on the world axis. If you apply a roll then pan, the objects rotates around the world Z-axis, NOT the rotated local axis.

I've looked around in here and have seen some mention of using ang_rotate, but that's a deprecated function. If you have some quick code that handles it using the ang_add() I'd appreciate it.


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Quantum Mechanic
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