Quote:

Finally, is it possible in DirectX to make an invisible model cast a stencil shadow and if so could you add this to the todo list, too (assuming it isn't already possible...I'm away from my regular PC, so I can't check).




You already can use, or even already use normally, the LOD of your charcter for the shadow in A6.
Just picked up this sentence, so it can be that this already had been mentioned.