I will check that this evening.

I already imported some artworks from Torque-users (map files). So it might be possible. Textures are not visible in the first moment. You have to create a WAD file first. But after doing that all textures appear magically

But I will tell you more later on.

The really good thing with Constructor is: You see shadows right after clicking a button. In WED you can see no shadow maps and that makes lighting a trial and error experience.


Models, Textures and Games from Dexsoft