Here are the images of my test level to check static meshes plus soft shadows:

The first image shows you the level without any lighting, flat and ugly:


And here the same scene with one point light creating shadow-maps for blocks and static model-meshes:



This makes quite a difference.

Torque games can be quite beautiful now. The crazy thing about this is: The shader-demo of Torque claims that the shaders work even on top of light-mapped geometry. Imagine this, how beautiful a level can be.


Models, Textures and Games from Dexsoft