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Didn't know there was a book on 3DGS #121723
04/06/07 00:21
04/06/07 00:21
Joined: Jul 2002
Posts: 1,364
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MaxF Offline OP
Serious User
MaxF  Offline OP
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Joined: Jul 2002
Posts: 1,364
Minbar
Hi All

This may help you start with 3DGS, I didn't know there was a book out until I saw the ad last night in a game mag.

book

Last edited by MaxF; 04/06/07 00:25.

Re: Didn't know there was a book on 3DGS [Re: MaxF] #121724
04/06/07 01:02
04/06/07 01:02
Joined: Mar 2007
Posts: 47
Columbus Ohio
S
sweetpickles Offline
Newbie
sweetpickles  Offline
Newbie
S

Joined: Mar 2007
Posts: 47
Columbus Ohio
Yeah. There's a thread on it already. I bought the book, but haven't finished it yet. When I do, I'm going to throw my $.02 in...

http://www.coniserver.net/ubbthreads/showflat.php/Cat/0/Number/733671/an/0/page/1#Post733671

Re: Didn't know there was a book on 3DGS [Re: sweetpickles] #121725
04/06/07 07:37
04/06/07 07:37
Joined: Mar 2007
Posts: 7
R
robertus Offline
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robertus  Offline
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Joined: Mar 2007
Posts: 7
there is even a CD course!

has anybodygot that or know how it is???

Title and description:

Make a 3D First Person Shooter (FPS) Game in 10 Days - CD Course

No Programming Experience is Required!

"Make Your First Person Shooter (FPS) Game in 10 Days" is a unique CD course for people who know nothing about 3D gaming technology and game development.

The tutorial has been written in such a manner that even a new computer user can make a game in 10 days.

The courseware covers Conitec A6 game engine technology and students learn this material in an easy step-by-step instruction style.

The CD-ROM disk contains the original book in PDF format, 30 Days working version of A6 and files required to do all the exercises, video tutorials which help students learn this technology easily and quickly.

Here's what you'll learn each day!
Day 1: Welcome to the Gaming Industry
Day 2: Introduction to 3D Technology
Day 3: Starting 3D GameStudio
Day 4: Level Designing A Practical Approach
Day 5: Entities, Lights, Sound, Functions
Day 6: Arms and Battle
Day 7: Programming Concepts
Day 8: Material, Textures, and Sprites Development for Game
Day 9: Important Entities such as Doors, Keys, Elevators etc.
Day 10: Compiling the Final Game

Video Tutorial Topics on the CD

- A6 user interface
- Introduction to level designing
- Professional levels development
- Program a 3D character as hero in a 3D level
- Creating operational doors for level.
- Script parameters for doors
- Creating operational gates for level.
- Script parameters for gates
- Creating operational keys
- Script parameters for Keys
- Developing elevators within a level
- Working with lights inside a 3D level
- Working with sound
- Using materials for a 3D level
- Creating new materials for the level
- Working with arms
- Script parameters for arms
- Working with sprites for 3D Level
- Coding and compilation
- Making a Final Level
- Final Executable Compilation

Plus here's what else is included on the CD!
Data Files, working version of Game Engine and a Demo Game.

Last edited by robertus; 04/06/07 07:38.
Re: Didn't know there was a book on 3DGS [Re: robertus] #121726
04/06/07 17:18
04/06/07 17:18
Joined: Oct 2006
Posts: 1,245
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AlbertoT Offline
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AlbertoT  Offline
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Joined: Oct 2006
Posts: 1,245
Did you not know ?
I hope I arrived in time to warn you from buying this book


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