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Skins (MED) #122596
04/09/07 23:02
04/09/07 23:02
Joined: Apr 2007
Posts: 67
suriname0 Offline OP
Junior Member
suriname0  Offline OP
Junior Member

Joined: Apr 2007
Posts: 67
In MED, I have tried importing Bit Maps as skins, but I am having some trouble.

Question Number 1: Do I have to match the size (320 x 200 [x 8?]) to import one of the compatible image types?
Question Number 2: Why are all the colors wierd? I have tried importing a 256 and a 16 color bitmap, but there is no change. White still comes out as a hideous shade of pink, and other colors are skewed, as if the RGB values got lost in translation.
Question Number 3: The 3DGS manual says that there is some "alpha" channel that holds the key for transperancy. What is this "alpha" channel, and how do I use it?
Question Number 4: What is MDL/MD2 mapping? What is the diffrence between the two? I realize that I have to get a map of one side of my model to apply a skin image, but how can I get one/multiple image(s) to affect every side of my model?
---
Thanks for any help I recieve. I'm pretty new.

Re: Skins (MED) [Re: suriname0] #122597
04/10/07 02:48
04/10/07 02:48
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
Expert
xXxGuitar511  Offline
Expert

Joined: Mar 2006
Posts: 2,503
SC, United States
1) Your textures size should be a power of 2. It doesn't have to be square, but each length must be a power of 2.

2) I'd recommend just using 24 bit textures. Don't waste your time with 256 & 8 bit colors...

3) Alpha channel just tells how transparent a certain part of an image is. An image (with alpha) has 4 channels [R G B A]. The alpha channel is just like the other [RGB] channels, but instead of color, its transparency. Google it... or wikipedia...

4) MDL mapping just creates simple two-sided UV maps. MDL2 mapping allows greater flexibility with any different angle. These are just ways of creating UV maps, and they can be combined.


xXxGuitar511
- Programmer
Re: Skins (MED) [Re: xXxGuitar511] #122598
04/10/07 19:57
04/10/07 19:57
Joined: Apr 2007
Posts: 67
suriname0 Offline OP
Junior Member
suriname0  Offline OP
Junior Member

Joined: Apr 2007
Posts: 67
Thanks, that was very helpful. But still, why does white come out as pink?


If I am posting, it probably means I am asking a question. Or faking my knowledge by agreeing with somebody else.
Re: Skins (MED) [Re: suriname0] #122599
04/10/07 21:37
04/10/07 21:37
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
Expert
xXxGuitar511  Offline
Expert

Joined: Mar 2006
Posts: 2,503
SC, United States
lol, I don't know. Wait, yes I do.

3DGS and (whatever painting program your using) are using a different pallete. 256 color & 8 bit do not store the RGB values, they only store an ID to lookup in the pallete. If they use a different pallete, then it's going to match the ID's with different colors...


xXxGuitar511
- Programmer
Re: Skins (MED) [Re: xXxGuitar511] #122600
04/10/07 23:55
04/10/07 23:55
Joined: Apr 2007
Posts: 67
suriname0 Offline OP
Junior Member
suriname0  Offline OP
Junior Member

Joined: Apr 2007
Posts: 67
Ah. Thank you again, I'll use a diffrent program.


If I am posting, it probably means I am asking a question. Or faking my knowledge by agreeing with somebody else.
Re: Skins (MED) [Re: suriname0] #122601
04/11/07 02:03
04/11/07 02:03
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
Expert
xXxGuitar511  Offline
Expert

Joined: Mar 2006
Posts: 2,503
SC, United States
Na, just save it as a 24 bit image...

Unless you want to use 256 color or 8 bit...


xXxGuitar511
- Programmer
Re: Skins (MED) [Re: xXxGuitar511] #122602
04/11/07 21:17
04/11/07 21:17
Joined: Apr 2007
Posts: 67
suriname0 Offline OP
Junior Member
suriname0  Offline OP
Junior Member

Joined: Apr 2007
Posts: 67
Wait! But when I use the draw program within MED (those buttons along the right side of the Skins editor) the colors still turn out wierd. It doesn't matter if I import or not. Is there some kind of change of settings I need to do?


If I am posting, it probably means I am asking a question. Or faking my knowledge by agreeing with somebody else.
Re: Skins (MED) [Re: suriname0] #122603
04/11/07 21:31
04/11/07 21:31
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
Expert
xXxGuitar511  Offline
Expert

Joined: Mar 2006
Posts: 2,503
SC, United States
What version are you using? I recommend updating to A6.50.6 (Latest public beta)


xXxGuitar511
- Programmer
Re: Skins (MED) [Re: xXxGuitar511] #122604
04/11/07 21:35
04/11/07 21:35
Joined: Apr 2007
Posts: 67
suriname0 Offline OP
Junior Member
suriname0  Offline OP
Junior Member

Joined: Apr 2007
Posts: 67
Very Noobish Question: How do I do that? Honestly, I have no idea how to update. I don't see the option anywhere...


If I am posting, it probably means I am asking a question. Or faking my knowledge by agreeing with somebody else.
Re: Skins (MED) [Re: suriname0] #122605
04/11/07 21:40
04/11/07 21:40
Joined: Jan 2007
Posts: 1,565
innsbruck, austria
achaziel Offline
Serious User
achaziel  Offline
Serious User

Joined: Jan 2007
Posts: 1,565
innsbruck, austria
normally, the update should be in the download section of the gamestudio homepage.


Yeah, but... Who is Lu?
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