Didn't change anything. Still showing over background, still tiling after using it in a level.

EDIT: Is there a "tile" flag that I'm not aware of?

Last edited by MrCode; 04/12/07 04:03.

Code:
void main()
{
    cout << "I am MrCode,";
    cout << "hear me roar!";
    system("PAUSE");
}