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blood, gore, splash #123507
04/12/07 14:17
04/12/07 14:17
Joined: Sep 2006
Posts: 128
Sweden
Tiinusen Offline OP
Member
Tiinusen  Offline OP
Member

Joined: Sep 2006
Posts: 128
Sweden
Hi, does anyone know a tutorial to make blood. like when you hit an enemy.

Just wonder.

Thanks alot in forehand.


Where is my manual? i think i lost it. i have been searching everywere. ohh there it is F1 I'm 17 years old, with 4 years of programing I can programming a lot of languages check my Bio out,
Re: blood, gore, splash [Re: Tiinusen] #123508
04/25/07 01:20
04/25/07 01:20
Joined: Apr 2007
Posts: 125
Brazil - São Paulo
Ericmor Offline
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Ericmor  Offline
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Joined: Apr 2007
Posts: 125
Brazil - São Paulo
Particles. I used standard particles for blood spray. Just assemble a test area and try different textures, until you find a good result.

Re: blood, gore, splash [Re: Ericmor] #123509
04/29/07 21:12
04/29/07 21:12
Joined: Sep 2006
Posts: 128
Sweden
Tiinusen Offline OP
Member
Tiinusen  Offline OP
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Joined: Sep 2006
Posts: 128
Sweden
well. i tested that. its good. but i would like to know if there is somehow to spray the partikles like a cone not like a circle.


Where is my manual? i think i lost it. i have been searching everywere. ohh there it is F1 I'm 17 years old, with 4 years of programing I can programming a lot of languages check my Bio out,
Re: blood, gore, splash [Re: Tiinusen] #123510
05/02/07 05:55
05/02/07 05:55
Joined: Apr 2007
Posts: 125
Brazil - São Paulo
Ericmor Offline
Member
Ericmor  Offline
Member

Joined: Apr 2007
Posts: 125
Brazil - São Paulo
Inside the effect code, there are instructions for directions and velocitiy controls. My particles are breaked in several little instructions, but there was a " my.vel_z -= time+time; " line that maybe fix your problem.
Other than that, you can try adding an animated blood model that spawns on enemies, if you can't control particle script.

Re: blood, gore, splash [Re: Ericmor] #123511
05/13/07 16:59
05/13/07 16:59
Joined: Oct 2006
Posts: 1,245
A
AlbertoT Offline
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AlbertoT  Offline
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A

Joined: Oct 2006
Posts: 1,245
You can use also the pixel_for_vec and pixel_to_bmp commands to read from and to write into a bitmap

Last edited by AlbertoT; 05/13/07 17:00.

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