first of all the render monkey fx files won't work directly but have to be converted. second of all, fx files are used like this:

Code:

material shader_material
{
effect = "effect.fx";
}

action model_with_shader
{
my.material = shader_material;
}


just assign the action to the model and you're done


BASIC programmers never die, they GOSUB and don't RETURN.