Another downside I found with Newton. Loading large levels. 3DGS already knows the level, so it doesn't take any extra time for physics. Newton has to load the map. With my majorly unfinished castle, it's still unloadable (after 20 mins i gave up). However, with a simple hollow cube and the same script attached to the level, it worked just fine.
...very dissapointed.
is that true?????