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Just as a thought, you want to make sure that the shadows appear only on the object's faces that are facing the camera (since the object itself is invisible you might see through to the shadow on the other side of the object) because when you position the shadow in front of a sprite or panel you're going to want only the 'forward' shadow shape.
Yes, that is a potentially huge problem. Thoughtful design would be required, however the non-clipping nature of stencil shadows requires that anyway.
My User Contributions master list - my initial post links are down but scroll down page to find list to active links
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