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Portal Technology #127458
05/01/07 02:10
05/01/07 02:10
Joined: Jul 2003
Posts: 893
Melbourne, Australia
Matt_Coles Offline OP

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Matt_Coles  Offline OP

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Joined: Jul 2003
Posts: 893
Melbourne, Australia
Would it be hard to implement portals like in prey and hl2: portal?
I have an interesting game idea revolving around creating these portals and I think it could be quite an interesting engine feature

Re: Portal Technology [Re: Matt_Coles] #127459
05/01/07 14:34
05/01/07 14:34
Joined: Jan 2002
Posts: 4,225
Germany / Essen
Uhrwerk Offline
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Uhrwerk  Offline
Expert

Joined: Jan 2002
Posts: 4,225
Germany / Essen
You have everything you need for portals at hand. If I remember correctly this was even done with G.S. somwhen in the past. There was a thread about the theme here in the forums.


Always learn from history, to be sure you make the same mistakes again...
Re: Portal Technology [Re: Uhrwerk] #127460
05/01/07 18:34
05/01/07 18:34
Joined: Apr 2005
Posts: 4,506
Germany
F
fogman Offline
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fogman  Offline
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F

Joined: Apr 2005
Posts: 4,506
Germany


no science involved
Re: Portal Technology [Re: fogman] #127461
05/01/07 23:44
05/01/07 23:44
Joined: Oct 2003
Posts: 4,131
M
Matt_Aufderheide Offline
Expert
Matt_Aufderheide  Offline
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M

Joined: Oct 2003
Posts: 4,131
remember this isnt real "portal" tech, just render-to-texture using a differnt view. This works fine for most cases i guess tho..


Sphere Engine--the premier A6 graphics plugin.
Re: Portal Technology [Re: Matt_Aufderheide] #127462
05/02/07 20:25
05/02/07 20:25
Joined: Jan 2006
Posts: 1,829
Neustadt, Germany
T
TWO Offline

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TWO  Offline

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T

Joined: Jan 2006
Posts: 1,829
Neustadt, Germany
IS there actually a real portal technique?

Re: Portal Technology [Re: TWO] #127463
05/02/07 22:49
05/02/07 22:49
Joined: Jul 2003
Posts: 893
Melbourne, Australia
Matt_Coles Offline OP

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Matt_Coles  Offline OP

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Joined: Jul 2003
Posts: 893
Melbourne, Australia
I'll see if I can use Sylex to implement a fake portal using cameras and render to texture, I hope I can get it working. If I do I'll post the code

Re: Portal Technology [Re: Matt_Coles] #127464
05/02/07 23:45
05/02/07 23:45
Joined: Jun 2005
Posts: 656
G
Grafton Offline
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Grafton  Offline
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G

Joined: Jun 2005
Posts: 656
Have a look at Valves new game Portal

Wow!


Not two, not one.
Re: Portal Technology [Re: Grafton] #127465
05/02/07 23:50
05/02/07 23:50
Joined: Jul 2003
Posts: 893
Melbourne, Australia
Matt_Coles Offline OP

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Matt_Coles  Offline OP

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Joined: Jul 2003
Posts: 893
Melbourne, Australia
yeah, that's where I got the idea from

Re: Portal Technology [Re: Matt_Coles] #127466
05/02/07 23:54
05/02/07 23:54
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
Expert
xXxGuitar511  Offline
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Joined: Mar 2006
Posts: 2,503
SC, United States
wow, that looks f*cking great...

Can't wait till it's release...


xXxGuitar511
- Programmer
Re: Portal Technology [Re: xXxGuitar511] #127467
05/04/07 08:52
05/04/07 08:52
Joined: Jun 2006
Posts: 2,640
Earth
Germanunkol Offline
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Germanunkol  Offline
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Joined: Jun 2006
Posts: 2,640
Earth
Amen. Wonder how hard that would be to program with 3dgs. I'd claim it's possible though. Too bad I don't have pro :'(


~"I never let school interfere with my education"~
-Mark Twain
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