... taking a fresh glance at this bug.

I have just a little more insight when the bug occurs.

I have a room with 2 "perfect AI" enemies in it.
The bug seems to happen when one of the enemies is
out of sight by player.. behind wall or other enemy.


It seems to happen mostly right around the corner of doors..
( the player halfway visible around the door )

I can guess it could be from the "unseen enemy" getting lodged
in the other enemy, or some kind of wierd scan thing.

However the second I walk out from behind the door
to examine their behavior...

The shaking quits...

So who knows?


*** Teutonic Darkness ***