I've begun to notice, making a level is simple, coding not to difficult, and modeling rather easy. The hardest part of making the game is deciding "what is my game, what is the concept, the story?" I have been messing around with 3DGS since Winter, learning. I still haven't come up with a good idea that I can stick with. my ideas that are easy but crappy I use then abandon when I figure out they are crappy. My ideas that are great I worry about because of problems I've heard of like frame rates when you have to many units on the screen or I give up because I think the scale might be to large. Can I take some advice? What could I do to get out of this Developing Block Syndrome? Can someone pay me every time someone says that?

just kidding, but really, can someone please help me, I'm sure it would help others in the long run.