I know this is an old thead but its the only I can find that discusses my problem.

I too want to get my enemy to stand still while shooting, walk a little and then shoot some more.

I slowed down the enemy movement but he does the same sliding thing just slower.

I altered the animations to make a walk/attack which looks better but the problem is the enemy continues to walk when he is bumping up against the player. The old way of movement was better and I guess that has to be scripted.

So what exactly should I copy from the old a5 script and where exactly should I put it into he new a6 scripts to make my enemy move properly?


A7.86 Pro/Artist
Alex's 3D