The next part of my program is what I call a credit screen. My program is
in two parts: splash.wdl and game.wdl. The idea is at moment I press the space
bar when splash is running and it starts the game. What I want to do now is
when space bar is press it will go to a black screen with a credit counter
and every time the space bar is press it will add 1 to credits. Then by
pressing enter the game will subtrack 1 from credit and start the game saving
the remaining credits "like a coinop". Should this be written in the
splash.wdl, game.wdl or a new wdl. Credit will be given to all who help and
code will be released. Thank you all!