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Re: Bug in the Script Editor [Re: Uhrwerk] #128683
05/08/07 19:02
05/08/07 19:02
Joined: Feb 2006
Posts: 126
USA,
manic7creations Offline OP
Member
manic7creations  Offline OP
Member

Joined: Feb 2006
Posts: 126
USA,
When I execte the script the bug happens, really mean that. The code came from workshop 5 in the files you download off of the 3dgamstudio website. Where the manual download is located. I added a few things to the code if you have noticed.

Re: Bug in the Script Editor [Re: manic7creations] #128684
05/08/07 20:35
05/08/07 20:35
Joined: Jan 2002
Posts: 4,225
Germany / Essen
Uhrwerk Offline
Expert
Uhrwerk  Offline
Expert

Joined: Jan 2002
Posts: 4,225
Germany / Essen
Did you notice the missing semicolon after the line "y1 = mouse_pos.y" ?


Always learn from history, to be sure you make the same mistakes again...
Re: Bug in the Script Editor [Re: Uhrwerk] #128685
05/08/07 22:28
05/08/07 22:28
Joined: Feb 2006
Posts: 126
USA,
manic7creations Offline OP
Member
manic7creations  Offline OP
Member

Joined: Feb 2006
Posts: 126
USA,
Yeah I see that, but It don't post to shutdown when it has an error in the script. I guess I will talk to you tommorow sometimes, cause I think it is night over there.

Re: Bug in the Script Editor [Re: manic7creations] #128686
05/08/07 22:55
05/08/07 22:55
Joined: Feb 2006
Posts: 126
USA,
manic7creations Offline OP
Member
manic7creations  Offline OP
Member

Joined: Feb 2006
Posts: 126
USA,

Re: Bug in the Script Editor [Re: manic7creations] #128687
05/09/07 00:36
05/09/07 00:36
Joined: Jan 2002
Posts: 4,225
Germany / Essen
Uhrwerk Offline
Expert
Uhrwerk  Offline
Expert

Joined: Jan 2002
Posts: 4,225
Germany / Essen
The problems from the first message occur, cause you have tried to give a panels position with variables inside the panel definition. This is not allowed. You may assign integer constants only. E.g. pos_x = 3;

The second error message is because SED anyhow crashes. Try to run the script with the black run button (not the red one). This has been reported to be anyhow related to chrashes in SED.


Always learn from history, to be sure you make the same mistakes again...
Re: Bug in the Script Editor [Re: Uhrwerk] #128688
05/09/07 01:35
05/09/07 01:35
Joined: Mar 2007
Posts: 677
0x00000USA
M
MrCode Offline
User
MrCode  Offline
User
M

Joined: Mar 2007
Posts: 677
0x00000USA
SED isn't all that bad. I use it all the time and have had very few crashes.

Regarding your problemo, did you write that yourself, copying from the tutorial (I know that's where it came from, I can smell it), or did you just do a copy and paste? That missing semicolon could be a lot of your problem.


Code:
void main()
{
    cout << "I am MrCode,";
    cout << "hear me roar!";
    system("PAUSE");
}
Re: Bug in the Script Editor [Re: Uhrwerk] #128689
05/09/07 10:55
05/09/07 10:55
Joined: May 2007
Posts: 175
Germany
dblade Offline
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dblade  Offline
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Joined: May 2007
Posts: 175
Germany
Maybe you had an old DirectX Version ?
I had problems with DirectX 8.1 and A6.50

I wasn't able to start the engine

You can download the latest DirectX somewhere at www.microsoft.com

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