Hi Myrlyn,
I understand what you are saying, however, I don't think I worded my question #1 correctly...what I am suggesting is that instead of making three different skins and three different models, I would make one model with a banker skin, a baker skin and a candlestick maker skin, just duplicated instances of the mesh. Meaning that each model would only have one skin in the game...I wouldn't switch them in game, and I wouldnt give them more than 1 skin in the game...thats different, right?