@ Nitro777
quote:
I can't seem to get your terrain generator to export to WED
Sorry, I dont know what your referring to.
If you mean NEMS well, its not mine but to get stuff from Nems into GStudio check the export options, "\\style" and "flatten bottom" for floor type .maps or "flatten roof" for ceilings from memory.

Then export to .map then open Wed and "open" the .map file by selecting the 'open as..' option
(If it doesnt show a 'terrain' but rather a 'blocky' output, swap the "\\style" for the other one.)
then fix any errors from conversion then group and texture and finally build as an entity in prepreration to including in your project.

If your referring to the htmps terrain Ive posted,copy the files into your work directory then import from 'objects-terrains'
Hope this was a help.
Cheers.
EDIT. Dan made an awesome "Cave" tutorial that covers this subject really well.If you did a search, Im sure youll find it.