Hi Guys,

I have a working trial version of a game that is "single" player and are now programming it for "MULTIPLAYER" also.

Okay, so I got it to work, both server and clients communicate, but I do notice that when running the player on the CLIENT, that the player does run, but it appears to be blinking slightly. The SERVER is not blinking on the server computer.

Question:
Okay, so is this normal?

I'm thinking it's normal, because the server has to actually move the player on the network.

Has anybody ever got their player to be able to run around on terrain with trees and not blink? Probably not right?

Oh, let me add that this is being run on a LAN.

Last edited by Ran Man; 05/15/07 19:12.

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