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Ragdoll system in A7 #130404
05/17/07 14:30
05/17/07 14:30
Joined: Apr 2007
Posts: 582
Germany
Poison Offline OP
User
Poison  Offline OP
User

Joined: Apr 2007
Posts: 582
Germany
I want to have a ragdoll sysrem in A7.
Cause its nicéfuller to see the NPC´s die ing like a fallen real human.
And a Realtime soft shadow mapping lasts really well
Please follow my wishes. Thanks!!!1 ;-)


Everything is possible, just Do it!
Re: Ragdoll system in A7 [Re: Poison] #130405
05/17/07 16:15
05/17/07 16:15
Joined: Jul 2001
Posts: 6,904
H
HeelX Offline
Senior Expert
HeelX  Offline
Senior Expert
H

Joined: Jul 2001
Posts: 6,904
Ragdolls are cool, yes. But if you had investigated the forums and the feature-set of the A6 physics system, you would see, that you are actually enabled to do these with your own hands. You can do this with a model with seperated models as limbs or a boned model (which is non-trivial).

Re: Ragdoll system in A7 [Re: HeelX] #130406
05/17/07 18:24
05/17/07 18:24
Joined: Apr 2007
Posts: 582
Germany
Poison Offline OP
User
Poison  Offline OP
User

Joined: Apr 2007
Posts: 582
Germany
Wir können eigentlich ja jetzt deutsch sprechen oder??
Danke noch mal!!!!


Everything is possible, just Do it!
Re: Ragdoll system in A7 [Re: Poison] #130407
05/17/07 22:40
05/17/07 22:40
Joined: Oct 2002
Posts: 361
Germany Cologne
hack-panther Offline
Senior Member
hack-panther  Offline
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Joined: Oct 2002
Posts: 361
Germany Cologne
Ich finde Ragdoll`s auch sehr cool und es soll auf jeden Fall in meinen Spiel vorkommen.

Nur was für möglichkeiten gibt es jetzt für RagDolls?

- Ohne den Spieler zu zerlegen
- Ohne Newton zu benutzen

Da bleibt einen doch nichts anderes übrig die Bones per Physik-Engine zu
bewegen, jedoch habe ich im ganzen Forum nichts darüber gefunden.

Habe mich mit der Physik-Engine jedoch auch noch nicht
wirklich auseinander gesetzt.

Last edited by hack-panther; 05/17/07 22:41.
Re: Ragdoll system in A7 [Re: hack-panther] #130408
05/17/07 22:53
05/17/07 22:53
Joined: Jul 2001
Posts: 6,904
H
HeelX Offline
Senior Expert
HeelX  Offline
Senior Expert
H

Joined: Jul 2001
Posts: 6,904

Re: Ragdoll system in A7 [Re: HeelX] #130409
05/17/07 23:06
05/17/07 23:06
Joined: Jul 2000
Posts: 8,973
Bay Area
Doug Offline
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Doug  Offline
Senior Expert

Joined: Jul 2000
Posts: 8,973
Bay Area
Just for the record, I like the effect but, from my very limited experience, I can say dying humans rarely act like "rag dolls".

Not that death in games should be ultra-real (it would get way to creepy).


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