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Version 6.60 public beta
#130895
05/21/07 08:09
05/21/07 08:09
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Joined: Jul 2000
Posts: 28,024 Frankfurt
jcl
OP

Chief Engineer
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OP

Chief Engineer
Joined: Jul 2000
Posts: 28,024
Frankfurt
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The public beta update for Gamestudio 6.60 is now available: update6.60. This version replaces version 6.50 that contained two severe bugs that were not found during the public beta test. For installing, see: http://www.conitec.net/beta/newfeatures66.htm.
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Re: Version 6.60 public beta
[Re: jcl]
#130896
05/21/07 08:36
05/21/07 08:36
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Joined: Aug 2006
Posts: 652 Netherlands
bstudio
User
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User
Joined: Aug 2006
Posts: 652
Netherlands
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Yay a new update, time to install this and try the new functions
BASIC programmers never die, they GOSUB and don't RETURN.
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Re: Version 6.60 public beta
[Re: ello]
#130901
05/21/07 15:26
05/21/07 15:26
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Joined: Oct 2004
Posts: 1,655
testDummy
Serious User
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Serious User
Joined: Oct 2004
Posts: 1,655
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Quote:
This version replaces version 6.50 that suffered from a severe collision detection bug that was not found during the public beta test.
Quoted jcl. When you mention "severe collision detection bug" (above), I might easily assume that you are referring to this: Quote:
The AABB collision detection (ent_move() as well as c_move() with USE_AABB) used a wrong angle for the collision with map entities under some circumstances,...
Quoted http://www.conitec.net/beta/bugs.htm ->Version 6.50 (severe bug warning) Are you referring to that particular bug here?
When I attempt to run the engine included in version 6.50.6 on an older Windows 98 machine, the display flickers or flashes rapidly for a few seconds and execution is terminated with a crash and an error message. I do not know the cause of this issue, but it seems the issue does not occur with version 6.40.5. I believe at least one other user has mentioned such an issue or something very similar. Perhaps the issue does not occur with the 6.60 public beta. I doubt that something resembling this issue will be mentioned (again?) by other parties, but having made one declaration here (perhaps in an appropriate location), I'll be casually checking to see if anyone else mentions something similar (again?).
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Re: Version 6.60 public beta
[Re: jcl]
#130903
05/21/07 16:05
05/21/07 16:05
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Joined: Jul 2005
Posts: 366
eleroux
Senior Member
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Senior Member
Joined: Jul 2005
Posts: 366
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Now this is a question I have been afraid to ask for months, as still now I thought it was really my fault... Where are the GXL2DX9 Dlls ? Since the beginning of time, I've had only the following libraries (even in 6.60 pvt/public beta): gxl2bas32.dll gxl2basdx9.dll gxl2basdx9a.dll gxl2dx8a.dll <-- the only that really supports level lighting and other dx stuff gxlBase.dll gxlbase32.dll The Beta page says something about gxl2dx9 and gxl2dx9a libraries and its improved features over gxl2dx8a, but I can't remember any release that distributes them. gxl2basdx9/a dlls seem to support only basic features. This is not really an issue because I don't miss the dx9 features (since I don't KNOW them)  but now I really wanted to try them. Emilio
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