I'm not sure were to post this, but when I add entites that share the same model, they animate at the same time. So if I tell one entity to animate it animates them all.

Code:
 

function anim_plantidle()
{
var percent =0;
var animRate =60;
var animThresh =99.5;
if(my.flag1==1)
{
animRate =plantAnimRate;
}
while(1)
{
percent +=GetSeconds()*animRate;
if(percent>=animThresh)
{
percent =0;
}
ent_animate(my,"idle",percent,0);
if(plantMode!=kPlantIdle)
{
return;
}
wait(1);
}
}




www.moxiefish.com George Lancaster