I've run into this problem where a player (spaceship) will only turn upwards 90 degrees, or if he does go further, the left-right controls switch places. It also affects controls if I tell the player's ship to rotate indefinitely. I'm pretty sure this has to do with world orientatin as opposed to player orientation, but I'm unsure how to tell it to use the correct one. I have a6 commercial. Thanks for reading

~Bena