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simple bump map question/idea
#131053
05/22/07 06:36
05/22/07 06:36
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Joined: Aug 2004
Posts: 1,305 New York
PrenceOfDarkness
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OP
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Joined: Aug 2004
Posts: 1,305
New York
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hey, i was thinking... what would happen if the effect the bump map texture produces stays visisble... but the regular texture is hidden. What would the effect look like? If it looks how I imagine it would it migh be useful. Could someone test this out and post their findings? Maybe a picture along with code? Not sure if this now belongs in user requests or not lol... thanks for any answers.
"There is no problem that can't be solved with time and determination." -me prenceofdarkness for instant messages on AIM.
Looking for a model designer PLEASE, SEND ME A PRIVATE MESSAGE OR EMAIL IF YOU'RE INTERESTED.
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Re: simple bump map question/idea
[Re: ChrisB]
#131055
05/22/07 14:26
05/22/07 14:26
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Joined: Aug 2004
Posts: 1,305 New York
PrenceOfDarkness
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crap... i thought it would have made the model invisible for the most part but would have had the bump map still showing.. like a cloak effect..
"There is no problem that can't be solved with time and determination." -me prenceofdarkness for instant messages on AIM.
Looking for a model designer PLEASE, SEND ME A PRIVATE MESSAGE OR EMAIL IF YOU'RE INTERESTED.
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Re: simple bump map question/idea
[Re: MrCode]
#131060
05/28/07 05:03
05/28/07 05:03
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Joined: Aug 2004
Posts: 1,305 New York
PrenceOfDarkness
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lol, i know nothing about shaders... sorry.. just thought it might have made for a cool effect..
"There is no problem that can't be solved with time and determination." -me prenceofdarkness for instant messages on AIM.
Looking for a model designer PLEASE, SEND ME A PRIVATE MESSAGE OR EMAIL IF YOU'RE INTERESTED.
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Re: simple bump map question/idea
[Re: PrenceOfDarkness]
#131061
05/28/07 15:57
05/28/07 15:57
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Joined: Mar 2006
Posts: 2,503 SC, United States
xXxGuitar511
Expert
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Expert
Joined: Mar 2006
Posts: 2,503
SC, United States
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I see what you're saying...
Ok, how to describe it though...
Only the bright pixels of the bumpmap calculations are visible. This would be an interesting effect, I might try it out...
xXxGuitar511 - Programmer
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