Gamestudio Links
Zorro Links
Newest Posts
Zorro 2.70
by jcl. 09/29/25 09:24
optimize global parameters SOLVED
by dBc. 09/27/25 17:07
ZorroGPT
by TipmyPip. 09/27/25 10:05
assetHistory one candle shift
by jcl. 09/21/25 11:36
Plugins update
by Grant. 09/17/25 16:28
AUM Magazine
Latest Screens
Rocker`s Revenge
Stug 3 Stormartillery
Iljuschin 2
Galactic Strike X
Who's Online Now
2 registered members (OptimusPrime, AndrewAMD), 14,580 guests, and 5 spiders.
Key: Admin, Global Mod, Mod
Newest Members
krishna, DrissB, James168, Ed_Love, xtns
19168 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 2 of 3 1 2 3
Re: simple bump map question/idea [Re: Scorpion] #131063
05/30/07 06:15
05/30/07 06:15
Joined: Aug 2004
Posts: 1,305
New York
PrenceOfDarkness Offline OP
Serious User
PrenceOfDarkness  Offline OP
Serious User

Joined: Aug 2004
Posts: 1,305
New York
@xXxGuitar511 PLEASE! If you do try it out dude, post the results for us to see along with the code...

btw, xXxGuitar511, that dude that accused you of steeling his crappy code was an idiot lol. I've seen yours and his, and only god knows why he'd think you'd (or anyone off the face of this earth) would ever want to steal his code lmao... that guy made me laught! I wouldn't worry about it.. I don't think that morron ruined you rep anyways.


"There is no problem that can't be solved with time and determination." -me
prenceofdarkness for instant messages on AIM.

Looking for a model designer
PLEASE, SEND ME A PRIVATE MESSAGE OR EMAIL IF YOU'RE INTERESTED.
Re: simple bump map question/idea [Re: PrenceOfDarkness] #131064
05/30/07 14:36
05/30/07 14:36
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
Expert
xXxGuitar511  Offline
Expert

Joined: Mar 2006
Posts: 2,503
SC, United States
haha, thanks bro...

Just for the nice comment, I'll give the shader a try. Besides, I could probably find some use for it in my portal game...

I'm just going to take my other normal mapping shader and add the alpha-from-brightness-thing... lol.


xXxGuitar511
- Programmer
Re: simple bump map question/idea [Re: xXxGuitar511] #131065
05/30/07 15:06
05/30/07 15:06
Joined: Aug 2004
Posts: 1,305
New York
PrenceOfDarkness Offline OP
Serious User
PrenceOfDarkness  Offline OP
Serious User

Joined: Aug 2004
Posts: 1,305
New York
haha.. ass kissing at it's finest...


"There is no problem that can't be solved with time and determination." -me
prenceofdarkness for instant messages on AIM.

Looking for a model designer
PLEASE, SEND ME A PRIVATE MESSAGE OR EMAIL IF YOU'RE INTERESTED.
Re: simple bump map question/idea [Re: PrenceOfDarkness] #131066
05/30/07 16:29
05/30/07 16:29
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
Expert
xXxGuitar511  Offline
Expert

Joined: Mar 2006
Posts: 2,503
SC, United States
lol...

Ok, I've gotten most of it done. It's a really strange effect. Makes everything look like a ghost, lol.

I'll post some screens soon


xXxGuitar511
- Programmer
Re: simple bump map question/idea [Re: xXxGuitar511] #131067
05/30/07 16:44
05/30/07 16:44
Joined: Aug 2006
Posts: 652
Netherlands
bstudio Offline
User
bstudio  Offline
User

Joined: Aug 2006
Posts: 652
Netherlands
please do


BASIC programmers never die, they GOSUB and don't RETURN.
Re: simple bump map question/idea [Re: bstudio] #131068
05/30/07 16:51
05/30/07 16:51
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
Expert
xXxGuitar511  Offline
Expert

Joined: Mar 2006
Posts: 2,503
SC, United States
http://usera.imagecave.com/xxxguitar511/GhostShader/

NOTE: The last 4 shots are with a material power of -1. I don't know why you'd want to do negative powers, but it's there if you do... lol.

Last edited by xXxGuitar511; 05/30/07 16:52.

xXxGuitar511
- Programmer
Re: simple bump map question/idea [Re: xXxGuitar511] #131069
05/30/07 16:52
05/30/07 16:52
Joined: Aug 2006
Posts: 652
Netherlands
bstudio Offline
User
bstudio  Offline
User

Joined: Aug 2006
Posts: 652
Netherlands
awesome ghost effect is the alpha value adjustable (i reckon it is)


BASIC programmers never die, they GOSUB and don't RETURN.
Re: simple bump map question/idea [Re: bstudio] #131070
05/30/07 16:53
05/30/07 16:53
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
Expert
xXxGuitar511  Offline
Expert

Joined: Mar 2006
Posts: 2,503
SC, United States
It is, but it's not really working right now (for whatever reason).


xXxGuitar511
- Programmer
Re: simple bump map question/idea [Re: xXxGuitar511] #131071
05/31/07 03:48
05/31/07 03:48
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
Expert
xXxGuitar511  Offline
Expert

Joined: Mar 2006
Posts: 2,503
SC, United States
PrenceOfDarkness, is this what you were hoping for?


xXxGuitar511
- Programmer
Re: simple bump map question/idea [Re: xXxGuitar511] #131072
06/01/07 05:55
06/01/07 05:55
Joined: Aug 2004
Posts: 1,305
New York
PrenceOfDarkness Offline OP
Serious User
PrenceOfDarkness  Offline OP
Serious User

Joined: Aug 2004
Posts: 1,305
New York
lol i dont even know... lmao but i think it looks pretty awesome! it's definetly not what everyone else was saying... hot it would just be a big white texture


"There is no problem that can't be solved with time and determination." -me
prenceofdarkness for instant messages on AIM.

Looking for a model designer
PLEASE, SEND ME A PRIVATE MESSAGE OR EMAIL IF YOU'RE INTERESTED.
Page 2 of 3 1 2 3

Moderated by  Blink, Hummel, Superku 

Gamestudio download | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1