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Re: creating water or pond
[Re: Tobias]
#131208
05/24/07 21:48
05/24/07 21:48
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Joined: Apr 2005
Posts: 1,988 Canadian, Eh
DLively
Serious User
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Serious User
Joined: Apr 2005
Posts: 1,988
Canadian, Eh
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Quote:
Right click on your water model in WED and under "Properties" "Behavior" "Action" select "fx_water_mirror". You can fine tune the ripple strength with Skill2 and Skill3.
Only if the templates are being used...
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Moderated by mk_1, Perro, rayp, Realspawn, Rei_Ayanami, rvL_eXile, Spirit, Superku, Tobias, TSG_Torsten, VeT
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