|
|
|
2 registered members (TipmyPip, alx),
5,140
guests, and 2
spiders. |
|
Key:
Admin,
Global Mod,
Mod
|
|
|
Re: A dream island
[Re: Alex3000]
#131744
05/31/07 07:18
05/31/07 07:18
|
Joined: Jan 2004
Posts: 3,023 The Netherlands
Helghast
Expert
|
Expert
Joined: Jan 2004
Posts: 3,023
The Netherlands
|
Quote:
Bake Shadows to 3DGS is easy in Maya. For example, Baking a light or shadow map in Maya.
Second, to set a multi-texture material for an entity.
OK
yep, but you could also save memory, and bake the lights directly onto your texture, thus saving shader computing later on... but then again, this would probably be more efficient on bigger surfaces 
regards,
|
|
|
|
|
|
|