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2 transparent skins over each other? #132068
05/26/07 11:42
05/26/07 11:42
Joined: Aug 2006
Posts: 128
Papua New Guinea
I
Impaler Offline OP
Member
Impaler  Offline OP
Member
I

Joined: Aug 2006
Posts: 128
Papua New Guinea
Hi,
I don't know much about skin effects, but is it possible to give the two skins of a model different transparencies and then overlay them on each other, for example to blend two textures or make a shadow-map? I mean without the use of shaders, because I don't yet have commercial edition. I know how to make alpha-transparency, B.T.W, so that's not the problem.


Murphey's Law:
<< if anything can go wrong, it will >>

(Murphey was an optimist).
Re: 2 transparent skins over each other? [Re: Impaler] #132069
05/26/07 14:02
05/26/07 14:02
Joined: Nov 2003
Posts: 1,659
San Francisco
JetpackMonkey Offline
Serious User
JetpackMonkey  Offline
Serious User

Joined: Nov 2003
Posts: 1,659
San Francisco
Yup check out Ventilator's AWESOME new plug-in which does exactly that. It allows you to have two separate UV maps. Bummer 3DGS doesn't do this automatically, but Vent's plugin is a great workaround.

http://www.coniserver.net/ubbthreads/showflat.php/Cat/0/Number/755382/


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