Hi,
I'm sure, it must be possible to use GameStudio not only for game programming but also for rather technical 3d visualizations. In my project there is only a little 3D-window but also a lot UI-stuff that I need to provide to the user like file-open-dialogs, choosing via radio-buttons and checkboxes, dialogs for text input, printing out screens, advanced user management... Some of the inputs made via UI will of course have an impact on the 3d view others won't.
What would be the best choice to bring both together? Should I re-program UI-functionalities via panels? Are panels that advanced that you can do a whole lot of menus and all the other UI stuff. Or should I build a plugin-DLL for the whole UI-functionality - maybe using MFC?
Anyone who knows some games/programs done with GameStudio which I would like to glance at regarding this topic?
Thanks for any advice :-)
Grit