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Re: Exporting to Gamestudio? [Re: Paul_L_Ming] #133055
06/06/07 16:18
06/06/07 16:18
Joined: Aug 2003
Posts: 74
D
darrenlc Offline OP
Junior Member
darrenlc  Offline OP
Junior Member
D

Joined: Aug 2003
Posts: 74
Paul,

Please keep me informed of what you find out. I am very interested to know whether or not this issue might be resolved as of version 6.

Thanks,
Darren

Re: Exporting to Gamestudio? [Re: Orange Brat] #133056
06/06/07 16:27
06/06/07 16:27
Joined: Aug 2003
Posts: 74
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darrenlc Offline OP
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darrenlc  Offline OP
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Joined: Aug 2003
Posts: 74
Brat,

I will be picking up both Fragmotion along with another application entitled Lightray 3D shortly. Both of them I will be using to animate and to get content into either 3DGS or Torque.

I will keep an eye on the forum at Fragmosoft to find out about the fbx exporter.

Even still, I can't help but wish that I could go straight into 3DGS from XSI so that I could capitalize on the efficiency of nondestructive editing of rigged and textured meshes. Talk about being able to quickly produce characters/entities...

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