Hello Friends,
i am using 3DGS for a while.
I have two questions..
i am using 3dsmax , maya to create the game models. can 3DGameStudio handle models with some smoothness , i mean.. with some more polygons. ?
(i know lowpoly models are better to games.)
also when i loading 3ds,x,etc models in other few game engines / languages. it is loading with the material colors.. but in the 3DGS MED its loading with just a white color.
for example i have a car Model,my model have 3 colors for each part of objects.
Body : red
Wheel : black
Glass : Light Blue
What is the (best) way to load them with those colors ?
do i need to spent few time to create UV Map Textures with that colors ?
can i use 3DGS [ Materials { } ] function to color the object ?
Thank You For Your Answers.

Regards