Well, as a result of the still ongoing redesign, i am posting a few new screenshots. Some Graphcis still bear the old design, and you can really tell wich ones. howeer, most of the stuff has been redone and so im posting here 9 pics...
CONSTRUCTIVE critics are welcome as ever, im looking forwad to those actually...
Here be Screens:
This Scene with jack features a Polycount of rough 18 000 polys. The Framerate lies at 37FPS on my AMD1.6GHZ, 512 RAM GeForce5200FX. Jack allone has roughly 5000 polys, and the cow has about 2000. The fence is made of models as well as everything else on this pic. Only the Floor is a block
Anythign with a ? over it is scareable. Its neccesary for some Levels to scare stuff like Cows, Grannys, Kids or Cardrivers...
Enemies have between 2000 and 4000 Polys, depending on what type. This poor little fella here has rougly 2500 polys and a skinsize of 256*256, so pretty small. but you wont notice during gameplay...
We are Bakc on Error014s Cheese Planet. Remember that?
anyway, the chese is gone, and so is the bad and ancient lightning
Thos Guy is about to get sliced up and he knows it. Unfortunately for him, the escape route in front of him will be the last thing he will ever see...
Meister Propper is Mr. Glance. Alex here is a member of the Armstrong Company. The Armstrong Company is a security company that features thousands of securitys all aroudn the globe that all look act and think the same. And they are freaking strong. Stay away from them because you cannot harm them but one hit from them and half your energy is gone...
AS you can see, i´ve added lots and lots of background stuff. the cars you see here actually drive
this fella here wants to attack poor little lucy. boy, i dont hant to be him...
heh, he attacked her and she attacked back. now he got scared and flees. but he wont come too far...
thats it, hope you like them^^