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Re: 3dgs-Magazin No. 5 [Re: tuschcarsten] #133489
09/20/07 12:49
09/20/07 12:49

A
Anonymous
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Anonymous
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A



hat jemand noch die 2 KI tutorials?die bräuchte ich dann.

Re: 3dgs-Magazin No. 5 [Re: ARAS] #133490
09/20/07 13:30
09/20/07 13:30
Joined: Jun 2007
Posts: 23
Singapore
Sam360 Offline
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Sam360  Offline
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Joined: Jun 2007
Posts: 23
Singapore
Hi Aras!
super, danke fuer das file !
Vielleicht kriegen wir noch eine zentrale "Sammel-Stelle"
;-) gruss
Sven


IT Development in VB,VC,Java.Consultancy and amazed by all kind of 3D stuff. Core2Duo E6850,2GB,NV ASUS GTS 8800 320MB,Vista,Dell 24",Logitech G25, 3DGS Extra 7.05
Re: 3dgs-Magazin No. 5 [Re: Sam360] #133491
09/20/07 17:50
09/20/07 17:50
Joined: Oct 2004
Posts: 262
Augsburg,Bayern
A
ARAS Offline
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ARAS  Offline
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Joined: Oct 2004
Posts: 262
Augsburg,Bayern
Hallo Fear311,

wenn Du die KI-Tutorials aus den Magazinen 2 + 3 von The GameMaker meinst, da gab
es keine Dateien.
Solltest Du etwas anderes meinen sag mir bitte in welchem Magazin und von welchem
Autor. Dann werde ich einmal sehen was ich machen kann.

MFG

ARAS

Re: 3dgs-Magazin No. 5 [Re: ARAS] #133492
09/20/07 18:07
09/20/07 18:07

A
Anonymous
Unregistered
Anonymous
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A



ok danke habs gefunden.Thx

Re: 3dgs-Magazin No. 5 [Re: ] #133493
09/23/07 11:00
09/23/07 11:00
Joined: Jun 2007
Posts: 23
Singapore
Sam360 Offline
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Sam360  Offline
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Joined: Jun 2007
Posts: 23
Singapore
Hi,
gleich ins naechste Prob gelaufen:
Das alte Physik Tutorial (scheint} nicht zu laufen. Nach dem Start der Engine gibts es einen

Error E1513
Crash in NewtonVehicleAddTyre

Das Tutorial beruht auf einer NEWTON.DLL von 2004. Der Einsatz der neueren DLL hilft auch nichts, scheint nicht abwaerts kompatibel zu sein.

Das ist wahrscheinlich schon zu kompliziert fuer diesen Thread, werde mal in der Physikabteilung rumhoeren.

Gruss
Sven


IT Development in VB,VC,Java.Consultancy and amazed by all kind of 3D stuff. Core2Duo E6850,2GB,NV ASUS GTS 8800 320MB,Vista,Dell 24",Logitech G25, 3DGS Extra 7.05
Re: 3dgs-Magazin No. 5 [Re: Sam360] #133494
09/23/07 11:32
09/23/07 11:32
Joined: Jun 2007
Posts: 23
Singapore
Sam360 Offline
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Sam360  Offline
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Joined: Jun 2007
Posts: 23
Singapore


IT Development in VB,VC,Java.Consultancy and amazed by all kind of 3D stuff. Core2Duo E6850,2GB,NV ASUS GTS 8800 320MB,Vista,Dell 24",Logitech G25, 3DGS Extra 7.05
Re: 3dgs-Magazin No. 5 [Re: Sam360] #278724
07/15/09 11:10
07/15/09 11:10
Joined: Oct 2007
Posts: 306
Austria
A
Alan Offline
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Alan  Offline
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A

Joined: Oct 2007
Posts: 306
Austria
Hi,


sorry if somebody asked this question before I didn't read the whole thread but:

I just wanted to do the terrain-tutorial because I'm interested in this multi-texture-shader you're writing about. However, the link in the magazine is DEAD.

Could somebody re-upload the multitexture-shader for me please?

Thank you.



Alan



PS: In case you need free webspace for small files (<200MB), you may use www.letsshareit.net - very simple but still efficient.

Re: 3dgs-Magazin No. 5 [Re: Alan] #279028
07/16/09 12:47
07/16/09 12:47
Joined: Aug 2003
Posts: 127
Berlin, Germany
C
CHaP Offline
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CHaP  Offline
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C

Joined: Aug 2003
Posts: 127
Berlin, Germany
Dankääää !!!

Großartige Arbeit!

=)

Re: 3dgs-Magazin No. 5 [Re: CHaP] #279104
07/16/09 15:06
07/16/09 15:06
Joined: Sep 2002
Posts: 8,177
Netherlands
PHeMoX Offline
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PHeMoX  Offline
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Joined: Sep 2002
Posts: 8,177
Netherlands
It's alive!


PHeMoX, Innervision Software (c) 1995-2008

For more info visit: Innervision Software
Re: 3dgs-Magazin No. 5 [Re: PHeMoX] #279124
07/16/09 16:29
07/16/09 16:29
Joined: Sep 2003
Posts: 9,859
F
FBL Offline
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FBL  Offline
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F

Joined: Sep 2003
Posts: 9,859
huh?

What is alive?

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