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Re: RPG Tutorial #13364
01/06/03 10:30
01/06/03 10:30
Joined: Jul 2002
Posts: 147
BasketBallBen Offline OP
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BasketBallBen  Offline OP
Member

Joined: Jul 2002
Posts: 147
ya, if i would make it so you had to pay for it, i would make a site where you could see what the game you'll be able to make like, maybe a demo, and i would have additional support...like i would include scripts at different stages of the tutorial so you could see what it should look like.

Re: RPG Tutorial #13365
01/07/03 01:21
01/07/03 01:21
Joined: Nov 2001
Posts: 857
Low Lands
Zachary Offline
Developer
Zachary  Offline
Developer

Joined: Nov 2001
Posts: 857
Low Lands
I would do this if i where you, because there are too many shooters around.
And i am pretty sure that there is a market for it.
The game market is full and overflowing with shooters, you don't have any chance on an internet market with a shooter these days

goodluck! [Wink]

Re: RPG Tutorial #13366
01/13/03 11:29
01/13/03 11:29

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Anonymous
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I just had a thought! I'd be REALLY cool if someone (I could maybe) make a 3rd party program (that is compatible with 3dgs) which manages Turned Based or Adventure qualities such as spells, skills, attacks, status, etc...

Maybe if I had some free time I could make something like this because I'm making a Turned Based RPG myself.

Re: RPG Tutorial #13367
01/13/03 11:58
01/13/03 11:58

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Anonymous
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when you gonna finish this?

Re: RPG Tutorial #13368
01/13/03 23:40
01/13/03 23:40

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@Basketballben.
why not write a book that concentrate in the making of a nice RPG ?
were you explain how to model . how to animate your models . how to do the programming and also how to do a nice looking level with effects and soo on.

well. is just an idea .
i can see the title " 3dGameStudio . Lern how to make an RPG in the Profi-way"

well or some title like this [Big Grin]

DaRk - aNgEl

Re: RPG Tutorial #13369
01/16/03 08:10
01/16/03 08:10

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Anonymous
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Wow I'm really excited about this! Good luck. I'm making an RPG, and I'm having some real hard time making it.

Re: RPG Tutorial #13370
01/16/03 08:57
01/16/03 08:57

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correct thread for this would be teamwork, since you asked.

good luck, maybe if there was a how to on the fallout stlye I would just eat that up, but ff(x) sort of battle system, there has been tremendous demand for such a thing and I wish you all the best, also dont forget anachronox that is similar if I recall correctly.

Re: RPG Tutorial #13371
01/16/03 09:55
01/16/03 09:55
Joined: Jul 2002
Posts: 147
BasketBallBen Offline OP
Member
BasketBallBen  Offline OP
Member

Joined: Jul 2002
Posts: 147
I'm not sure that everyone is clear on what i'm doin here - i am working on a tutorial for how to make a turn-based rpg with gamestudio through c-script.
A book would be better, but since i would have to deal with getting it published and it would take forever to make anyway, that would go over well.
I'm trying the best i can to get it done soon, but i'm away on weekends and weekdays i have b-ball practice/games and homework, then i need some time to relax. So i only have about 30 min per day at most to really get this thing done. I was hoping for it to be done before christmas, which it should have been but i ran into computer problems so im aiming to get some major work done on it during feb. vacation...if it's not done sooner.
for those interested how far i am, i have finished almost all of what you need to walk around the little map and get into a battle. Then you can attack the enemy. I just need to add magic/items, then make the enemies attack, then some basic stuff.

Re: RPG Tutorial #13372
01/16/03 10:44
01/16/03 10:44

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The most simple battle system (turned based) would have to be the nature of FF6 or FF4.

Re: RPG Tutorial #13373
01/17/03 13:56
01/17/03 13:56
Joined: Jun 2002
Posts: 724
atlantic canada
pocorev Offline
Developer
pocorev  Offline
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Joined: Jun 2002
Posts: 724
atlantic canada
hey we appreciate the effort. looking forward to playing with this!

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