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Re: Help with code
[Re: Pappenheimer]
#133573
07/06/07 10:36
07/06/07 10:36
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Joined: Mar 2005
Posts: 725 USA
TeutonicDarkness
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OP
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Joined: Mar 2005
Posts: 725
USA
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Quote:
The problem with the projectiles not necessarily has to be one with the collision. Do the projectiles explode? If yes, they do probably a scan or at least measure how far other entities are. Maybe, then they measure the distance from their creation point near the player and not where they hit the enemy?!...
Uhm.. Well the projectiles do explode rockets, grenades, plasma bursts.
I'm not completly sure as most of that is templates "based" A5 code however I'm pretty sure that it does check for other things somehow as I know It will explode when I shoot the wall.
The part that really drives me nuts is how sometimes the projectiles blow up in my face before they are launced. Remove the eneimies from the level poblem goes away. Put Them back run it blows up in my face and spins uncontolably..
I really had just about forgot about this thread.. have got really fustated trying to figure this out and took a break. 
I really do apprecaite your advise and input.. 
Thanks,
*** Teutonic Darkness ***
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