Quote:

The problem with the projectiles not necessarily has to be one with the collision.
Do the projectiles explode? If yes, they do probably a scan or at least measure how far other entities are. Maybe, then they measure the distance from their creation point near the player and not where they hit the enemy?!...




Uhm.. Well the projectiles do explode
rockets, grenades, plasma bursts.

I'm not completly sure as most of that is
templates "based" A5 code however I'm pretty sure that
it does check for other things somehow as I
know It will explode when I shoot the wall.

The part that really drives me nuts is how sometimes
the projectiles blow up in my face before they are launced.
Remove the eneimies from the level poblem goes away.
Put Them back run it blows up in my face and spins
uncontolably..

I really had just about forgot about this thread..
have got really fustated trying to figure this
out and took a break.

I really do apprecaite your advise and input..


Thanks,


*** Teutonic Darkness ***