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Re: Ai specification [paper]
[Re: demiGod]
#133709
06/04/07 18:59
06/04/07 18:59
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Joined: Oct 2005
Posts: 196
ambe
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Posts: 196
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Hell yeah, it whould be great!
- code monkey
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Re: Ai specification [paper]
[Re: Puppeteer]
#133711
06/04/07 19:25
06/04/07 19:25
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Joined: Jun 2006
Posts: 2,640 Earth
Germanunkol
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count me in too.
hm, what I don't get: you sound like it's sort of done. And you say only thing left to do is make it a6 specific. but then you go on to saying it won't be engine specific...?
Well, hope you can get this together... sure would be great!
~"I never let school interfere with my education"~ -Mark Twain
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Re: Ai specification [paper]
[Re: Xarthor]
#133716
06/05/07 17:12
06/05/07 17:12
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Joined: Jul 2004
Posts: 1,205 Greece
LarryLaffer
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Quote:
Yes great.. But i would like to see something really difficult too. Because i know most of it and tryin now to implement neuronal nets in A6 can you do something like this too?
You know most of... artificial intelligence? AI is a pretty big field... Anyway, I say a few words in "3.1 Weak Ai (vs Strong Ai)" about why conventional(non-learning) Ai is more appropriate for this project. But if you're into neural nets, i highly suggest http://www.ai-junkie.com/.
Quote:
hm, what I don't get: you sound like it's sort of done. And you say only thing left to do is make it a6 specific. but then you go on to saying it won't be engine specific...?
it's almost done... i'll just have to modify some parts, so it will be more understandable for A6 readers. but this paper will still be engine independant
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Re: Ai specification [paper]
[Re: LarryLaffer]
#133717
06/05/07 17:19
06/05/07 17:19
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Joined: Apr 2005
Posts: 4,506 Germany
fogman
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Posts: 4,506
Germany
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I´ll need some kind of construction that screams alarm when it´s ready. Or I have to consume even more coffee.  Can´t wait...
no science involved
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