3 registered members (ozgur, Grant, AndrewAMD),
1,228
guests, and 8
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Key:
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Re: RPG Tutorial
#13374
01/18/03 05:48
01/18/03 05:48
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Anonymous
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Anonymous
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Hey you know what? You should release the tutorial in seperate volumes. It'd give the anticipating people something to taste before they chow down on the whole thing.
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Re: RPG Tutorial
#13376
01/18/03 08:35
01/18/03 08:35
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Anonymous
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Anonymous
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If you're going to sell a PDF, people will just give other people the stuff in it. If one person buys it, everyone will have it, if it's a book.... that's something different.
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Re: RPG Tutorial
#13377
02/10/03 06:12
02/10/03 06:12
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Anonymous
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Anonymous
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So, how far into are you? I'm in a DESPERATE need of such an amazing tutorial that you'll probably make, and I was just wondering when you would have that thing ready.
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Re: RPG Tutorial
#13379
02/15/03 04:24
02/15/03 04:24
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Anonymous
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Anonymous
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Hmmm, the forums doesn't seem to be working. All the sections' posts only have the default posts, and the one area that seems to have some action is closed off to the public. Are you still working on making this forum? In any case, basketballben, when do you believe you'll be finished with this project?
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Re: RPG Tutorial
#13380
02/15/03 05:39
02/15/03 05:39
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Anonymous
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Anonymous
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Don't be too confused, I changed my username.... I just put the forum up- there have not been any posts as of yet because it is quite new. The help section is automatically set up upon the forums activation with 10 posts with info on how to manage the forum. Hopefully it will start getting some use.
-Rhuarc/NizZy
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Re: RPG Tutorial
#13381
02/16/03 02:45
02/16/03 02:45
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Anonymous
Unregistered
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Anonymous
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Alright, I'll take a look. And basketballben, how's the rpg thing coming along?
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Re: RPG Tutorial
#13382
02/18/03 14:02
02/18/03 14:02
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Anonymous
Unregistered
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Anonymous
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Hey guys,
Can i do anything to help with da rpg basketballben? I've been trying to make a battle system like finalfantasy as well but with an atb, so far it ain't goin well.
Hope i can do anything to help, i'd like to see how this turns out.
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